
Blender 3D Portfolio
Here is some selected examples of scenes/renders I have done in Blender. I do modeling, scene design, materials etc. My workflow also includes finding and using pre-made assets where appropriate, particularly when doing ArchVis projects
ArchVis
Study in kitchen design
All assets, materials, scene design were done from scratch. I was trying to experiment with lighting and reflections to create a vibrant and photoreal scene. Additionally, all materials were done procedurally within blender nodes. Rendered in Cycles

Study in real scale living space design
Before moving into my appartment last year, I made a mockup of the appartment space to its exact design specs. I then used scale assets (mix of original and premade) of my furnature to see how everything would fit together. The result was shockingly accurate once I had actually moved in.




Comissioned Work (University Space)
I was commised to help visualize a possible addition to one of the spaces at my universities engineering building. I recreated the space from measurements and references. The task was to experiment with potential pieces of furnature, wall murals and carpeting. Given sources I recreated all assets and materials, then rendered them out.




Asset Modeling






Animations

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If you have any inquiries, please don't hesitate to contact me.